AvEnGeR
Full Member
[BF] Member
Posts: 55
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Post by AvEnGeR on Oct 31, 2004 13:39:08 GMT -4
If other please message me and tell me what the other was
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Post by GOLDIMNATOR on Oct 31, 2004 15:07:20 GMT -4
i would go tanks wriaths and massive vessels when my opennent has two or 3 or even one talented zerg player. to irridiate all those mutabombs or gurds etc.
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Post by «Canadian» on Nov 3, 2004 8:55:53 GMT -4
Ok, Say there is 1 rran, 1 toss, and 1 zerg
-You need vessel for irradiating Zerg masses. -Vessel For EMP -Wraith For counter air -Tank obviously for D -And Golith do really well vs zerg when massed, which ive learned over some time.
-=BF=- Canadian
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GomeZ
Junior Member
[BF] Member
Posts: 25
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Post by GomeZ on Nov 3, 2004 14:54:31 GMT -4
I would add to Canadian List, In longer games u should get
- Ghost for Lock Down - Silo's to have a Nuke ready if needed for Defense Nukes or Offensive Nukes. - Comsat wont hurt sometimes at Battle u need a Fast Scan.
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Post by GOLDIMNATOR on Nov 4, 2004 0:53:23 GMT -4
i find golys more helful in bw zC because of that boost. in orig gurds>golys bw: gurds<golys
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ZoUrZ
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Posts: 38
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Post by ZoUrZ on Nov 6, 2004 3:24:42 GMT -4
tanks wraiths vessels goliaths are best. ive learned from watching korean play that it is best to switch up what u use in battle
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AvEnGeR
Full Member
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Posts: 55
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Post by AvEnGeR on Nov 6, 2004 3:25:22 GMT -4
My exact oppinion right there
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Post by newnewstuff on Nov 6, 2004 17:08:25 GMT -4
I picked the tanks gols wraiths vessels thing. But yeah. It's what unit you need at the time, really That's obvious.
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Post by Blackpresident on Nov 6, 2004 19:07:09 GMT -4
Gols are only good vs two Rran. Gols are also only good on Bw period. ;D
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Post by «Canadian» on Nov 7, 2004 8:57:32 GMT -4
gols own vs 2-3 zerg in zc. You should try it.
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Post by Blackpresident on Nov 7, 2004 15:05:01 GMT -4
against guards? Sounds not that good.
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Post by GOLDIMNATOR on Nov 8, 2004 18:26:29 GMT -4
gols own zerg in Bw
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Post by Ghost on Dec 8, 2005 12:46:46 GMT -4
personally, I like the goth,tanks, wraths vessels combo. The goths works well for deep recall defence, at the wall defence stinks. i had a build before that I can nuke at 10:00 mins, with a full base and alot of turrets, since nuke cost 8 units and only 200 mineral and 200 gas. ghost are good too, but only again for deep or middle anti-recalls. walls recalls sometimes good, but not against one click recalls.
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Post by BLaCK on Dec 9, 2005 8:40:59 GMT -4
on starcraft wraiths n tanks get the job done gols r jus a waste of time to me because they have that lil range unlike on bw its like a siege mode lol
and it kills me all these ppl vote for gols tanks raiths vessels and i c u guys wit no gols ina real game or like 2 gols.
clowns
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Nasty Masty
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Leftorz+Mastorz+Cholasorz 5-1
Posts: 81
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Post by Nasty Masty on Dec 16, 2005 21:23:21 GMT -4
hehe canadian... i love gols... any time after middle is owned and their middle rran is pretty much done... just mass gols and tanks with like 1 group of wraiths and 3 vessels against the z and let ur mates take the toss out.
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